ElixirConf 2023 - Andrew Berrien - ECSx: A New Approach to Game Development in Elixir

Discover ECSx, a revolutionary approach to game development in Elixir, offering scalable, fault-tolerant architecture, and flexible integration with various front-ends.

Key takeaways
  • ECSX is a new approach to game development in Elixir that provides a scalable and fault-tolerant architecture.
  • ECSX is designed to work with Elixir’s concurrency model and provides a mechanism for handling concurrent access to game data.
  • ECSX introduces the concept of entities, which are the core objects in the game, and components, which are attributes of those entities.
  • Systems are functions that operate on components and are triggered by events.
  • ECSX provides a way to persist game data, including components and entities, to storage such as a database, allowing for efficient loading and saving of game state.
  • ECSX supports real-time updates to game data, allowing for dynamic changes to game state.
  • ECSX supports multiple front-ends, including Phoenix and JavaScript.
  • ECSX is designed to be front-end agnostic, allowing developers to choose their own front-end framework.
  • ECSX provides a way to monitor and analyze game performance, including metrics such as system load and component updates.
  • ECSX provides support for turn-based games, allowing for game logic to be executed at specific intervals.
  • ECSX provides support for real-time games, allowing for game logic to be executed at high frequencies.
  • ECSX provides a way to create custom components and systems, allowing developers to extend the framework to meet their specific needs.
  • ECSX provides a way to handle game logic, including concurrency and parallelism.
  • ECSX provides a way to handle game data, including storage and retrieval.
  • ECSX is designed to be extensible, allowing developers to add new features and functionality as needed.