DPC2019: The UI is THE APPLICATION - Antonio Perić-Mažar

Designing a user interface that connects people and improves lives requires a deep understanding of user needs, accessibility, and the entire product development process.

Key takeaways
  • The UI is not just the application, it’s the entire process of designing and creating products.
  • The primary goal of technology should be connecting people through emotions and improving lives.
  • Good design is hard, and good user experience is even harder.
  • Designing for the future is important, but designing for the past is also important, as users have accessibility problems.
  • Accessibility is a key aspect of user experience, and it’s important to consider people with disabilities when designing.
  • The UI is everything, including keyboards, TV remotes, and even the human face.
  • Developers often prioritize development speed over good user experience, and this can lead to poor user experience.
  • The user interface is not just about the visual design, but also about the flow and usability of the application.
  • Designers often fail to consider the context in which the product will be used, leading to poor user experience.
  • The mobile web is more important than mobile apps, as it has a wider reach.
  • The user experience is not just about the product, but also about the service and customer support.
  • Developers often prioritize their own needs over those of the users, and this can lead to poor user experience.
  • The UI is not just about the design, but also about the functionality and usability of the application.
  • The primary input on mobile devices is touch, and design should take this into account.
  • Collecting feedback from users is important, but it’s also important to ensure that the feedback is anonymous to get honest opinions.
  • Testing should be done with real users, not just with developers or designers.
  • The goal of design is to make the product easy to use, not just visually appealing.
  • Designing for the future is important, but so is designing for the present and the past.
  • The UI is not just about the product, but also about the human experience.