How to design for the metaverse? | Guillaume Vaslin

Designing for the metaverse requires consideration of factors like accessibility, usability, and immersion, as well as thinking about ethical biases, psychological impacts, and spatial design to create inclusive and seamless experiences.

Key takeaways
  • Familiarity with digital interfaces is a crucial aspect of designing for the metaverse.
  • Building safety guards to ensure everyone can participate without exclusion or harassment is essential.
  • Feedback mechanisms are crucial in the metaverse, especially considering the immersive and social nature of the environment.
  • The metaverse is not just about creating a new digital world but also about connecting people and bridging the gap between the physical and virtual worlds.
  • Creating a seamless experience for users is crucial, and designing for the metaverse requires consideration of factors like accessibility, usability, and immersion.
  • Augmented reality and spatial audio are essential components of the metaverse.
  • Designers should focus on creating familiar environments and using metaphors that users are already familiar with.
  • The metaverse is not just about technology but also about the human experience and how people interact with each other.
  • Ethical biases from the web 2.0 era need to be considered and addressed in the metaverse.
  • Accessibility is a significant concern in the metaverse, and designers should strive to create inclusive and accessible experiences.
  • Designers should also consider the psychological and cognitive impacts of the metaverse on users.
  • High-speed internet is a necessity for the metaverse, and designers should plan accordingly.
  • Designers should think about creating an overlay on top of the physical world to create a seamless experience.
  • Designers should consider the role of spatial design and how it can be used to create immersive experiences.
  • The metaverse will have a significant impact on various industries, and designers should be aware of the potential benefits and risks.
  • Designers should consider the importance of creating a familiar environment and using metaphors that users are already familiar with.
  • Designers should think about creating an overlay on top of the physical world to create a seamless experience.
  • The metaverse is not just about creating a new digital world but also about connecting people and bridging the gap between the physical and virtual worlds.
  • Designers should consider the role of accessibility and usability in the metaverse.