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#NOCODE • Avdi Grimm • YOW! 2018
Avdi Grimm's NOCODE talk at YOW! 2018 challenges conventional thinking on software development, highlighting the importance of commodity software, prototyping, and flexibility over coding.
- Michael Porter’s five forces do not apply to commodity software.
- Code is not the be-all and end-all of the system.
- Writing code is a commitment to a direction.
- Code can be a distraction from what we actually want to do in the world.
- Commodity software can be highly customizable.
- Prototyping with a word processor document is a great approach.
- Using paper is a great way to address bugs and modify production.
- A system of work should be flexible and adaptable.
- Code can be waste, but code can also be a liability.
- Writing code is not always the solution to a problem.
- Leveraging off-the-shelf software can save time.
- Every line of code is a commitment to a direction.
- The ability to refrain from coding is also a superpower.
- Code can be a refinement of the system, not the entire system.
- Glue coding is not a dirty word, it’s a necessary skill.
- Off-the-shelf software can be just as effective as custom code.
- Writing code should be last resort, not first approach.
- Commodity software can be a high leverage tool.
- The most common answer to “Why do we write code?” is to solve problems.
- We should focus on implementing systems of work, not code.
- Code is not the highest leverage way to do things.
- Commodity software can be a great way to deliver content.