#NOCODE • Avdi Grimm • YOW! 2018

Avdi Grimm's NOCODE talk at YOW! 2018 challenges conventional thinking on software development, highlighting the importance of commodity software, prototyping, and flexibility over coding.

Key takeaways
  • Michael Porter’s five forces do not apply to commodity software.
  • Code is not the be-all and end-all of the system.
  • Writing code is a commitment to a direction.
  • Code can be a distraction from what we actually want to do in the world.
  • Commodity software can be highly customizable.
  • Prototyping with a word processor document is a great approach.
  • Using paper is a great way to address bugs and modify production.
  • A system of work should be flexible and adaptable.
  • Code can be waste, but code can also be a liability.
  • Writing code is not always the solution to a problem.
  • Leveraging off-the-shelf software can save time.
  • Every line of code is a commitment to a direction.
  • The ability to refrain from coding is also a superpower.
  • Code can be a refinement of the system, not the entire system.
  • Glue coding is not a dirty word, it’s a necessary skill.
  • Off-the-shelf software can be just as effective as custom code.
  • Writing code should be last resort, not first approach.
  • Commodity software can be a high leverage tool.
  • The most common answer to “Why do we write code?” is to solve problems.
  • We should focus on implementing systems of work, not code.
  • Code is not the highest leverage way to do things.
  • Commodity software can be a great way to deliver content.