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Revisiting Design Patterns after 20 by Edson Yanaga
Discover how to effectively use design patterns in Java 20, featuring strategies for improving code reusability, reducing complexity, and eliminating if-statements, in this talk by Edson Yanaga.
- Favor existing interfaces and functions over creating new ones.
- Implement visitors by using function references instead of inheritance.
- Compose methods instead of using inheritance for multiple behaviors.
- Improve code by reducing the number of abstractions.
- Design patterns can be misused if not applied correctly.
- Create a specification and then use it to decide what code to execute.
- Eliminate if-statements by using pattern matching.
- Use strategy pattern to separate algorithms from their data structures.
- Create a visitor pattern by using function references instead of inheritance.
- Use records to simplify code and reduce the number of classes.
- Test if the user has enabled notifications and then implement the notifications.
- Design patterns can help developers create reusable code.
- Java 20 provides features such as pattern matching and sealed classes.
- Implement search queries using a specification.
- Create a visitor pattern to traverse a tree structure.
- Reduce the number of classes by using inheritance and polymorphism.
- Use a specification to implement different behaviors.
- Create a visitor pattern to implement complex algorithms.
- Favor function composition over inheritance.
- Reduce the number of abstractions by using interfaces.
- Use pattern matching to reduce if-statements.
- Design patterns can help developers create efficient and reusable code.