The History of Computer Art - Anders Norås - NDC Oslo 2024

Ai

Explore the 70-year evolution of computer art, from early experiments at Bell Labs to modern AI and NFTs, examining key artists and technological milestones along the way.

Key takeaways
  • Early computer art emerged from Bell Laboratories in the 1950s-60s with pioneers like Michael Noll experimenting with algorithmic patterns and mathematical visualizations

  • Artists like Vera Molnar and Frieder Nake bridged traditional art with computer programming, often reinterpreting classical works (like Paul Klee’s) through algorithmic approaches

  • Harold Cohen’s “Aaron” project (1970s-80s) was one of the first AI art systems, evolving from simple line drawings to complex colored paintings over decades

  • Early computer artists often had to work with extremely expensive hardware ($3M+ computers) and developed their own programming languages and tools for artistic expression

  • The transition from Web 1.0 to corporate platforms marked a shift from amateur creative expression to more controlled commercial spaces online

  • AI art has evolved from simple pattern generation to complex systems using GANs and large training datasets, raising questions about bias and representation

  • Artists increasingly use technology to comment on societal issues - from gun violence (Joseph Delapay’s GTA modification) to data bias (Jake Evers’ queer dataset)

  • NFTs and blockchain art (like Boring Ape Yacht Club) echo earlier mass-production art movements like Warhol’s pop art

  • Source code itself became an artistic medium, with works like CLOBE and biennl.py demonstrating creative approaches to self-modifying and self-replicating code

  • The human element remains crucial in computer/AI art - tools should enhance rather than replace creative expression