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The History of Computer Art - Anders Norås - NDC Oslo 2024
Explore the 70-year evolution of computer art, from early experiments at Bell Labs to modern AI and NFTs, examining key artists and technological milestones along the way.
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Early computer art emerged from Bell Laboratories in the 1950s-60s with pioneers like Michael Noll experimenting with algorithmic patterns and mathematical visualizations
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Artists like Vera Molnar and Frieder Nake bridged traditional art with computer programming, often reinterpreting classical works (like Paul Klee’s) through algorithmic approaches
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Harold Cohen’s “Aaron” project (1970s-80s) was one of the first AI art systems, evolving from simple line drawings to complex colored paintings over decades
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Early computer artists often had to work with extremely expensive hardware ($3M+ computers) and developed their own programming languages and tools for artistic expression
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The transition from Web 1.0 to corporate platforms marked a shift from amateur creative expression to more controlled commercial spaces online
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AI art has evolved from simple pattern generation to complex systems using GANs and large training datasets, raising questions about bias and representation
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Artists increasingly use technology to comment on societal issues - from gun violence (Joseph Delapay’s GTA modification) to data bias (Jake Evers’ queer dataset)
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NFTs and blockchain art (like Boring Ape Yacht Club) echo earlier mass-production art movements like Warhol’s pop art
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Source code itself became an artistic medium, with works like CLOBE and biennl.py demonstrating creative approaches to self-modifying and self-replicating code
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The human element remains crucial in computer/AI art - tools should enhance rather than replace creative expression