The misunderstood human resource management tool: Microservices Architecture - Adam Luzsi

Discover microservices architecture as a powerful tool for managing complexity and enabling teams to work together seamlessly.

Key takeaways
  • The goal of software design is to create something that humans can understand, not just to create something that a computer can run.
  • Microservices architecture is not just a solution for scaling, but a solution for managing complexity.
  • The root of software design problems is not technology, but human psychology.
  • Code is a tool, not the final product, and should be written to make it easy for humans to maintain and understand.
  • The Pomodoro Technique can help reduce the mental effort required for coding and increase the productivity.
  • Microservices architecture should not be used as a way to avoid dealing with complexities, but as a way to break down complexity into smaller, manageable parts.
  • Code ownership is not about creating isolated systems, but about enabling teams to work together seamlessly.
  • Conway’s Law states that an organization will create a system that mirrors its own structure.
  • Subtraction is harder than addition when it comes to simplifying a complex system.
  • Simple solutions are not equal to simplicity.
  • The ability to test and refactor code is key to making a system maintainable and adaptable.
  • DevPro’s parity is important to ensure that developers have the same level of understanding and ability to develop the system as a whole.
  • It’s not about individual pieces of code, but about how those pieces fit together to create a cohesive system.